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Despite earlier rumors of a downgraded port due to the PlayStation 2's hardware limitations, this port of Resident Evil 4 have been generally favorable. Almost all the GameCube's real-time cut scenes were converted into movie files in order to maintain a better quality. Furthermore, voices and sound effects quality outside the cut-scenes had been reduced due to disc space being quickly used and audio RAM constraints. Capcom added new content made specifically for this port to compensate for the late release, such as minigames, documentaries and costumes.